K.J. Kabza. The Game Room. (Fantasy & Science Fiction Sept/Oct 2013)
A parable on having to leave the past behind, as a house AI begins to overstep its domestic duties.
Reviewing short SF since 2000
A parable on having to leave the past behind, as a house AI begins to overstep its domestic duties.
Ekeing out a living on a remote beach, a woman and her son find the shards they have been collecting to sell to tourists have more to offer.
A fantasy in which the male-dominated society frowns upon an upstart young woman who has desires unsuited to her gender. It may be a well-worn trope, but Kabza kept me engaged throughout,
Kabza is like “I want to write a ‘punk that is like no -punk that has ever come before, just to prove how absurd the whole thing is” and I’m like totes ‘whatever’.
An author new to me, and one whose vibe is in tune with my own.