A ‘fast-paced first story’ from Williams in Asimovs, and it is truly so. It doesn’t waste any time setting up the story, and by golly it certainly gets to the end breathlessly quickly, which is by way of a minor criticism as the setting of the story could have done with a longer story to do it justice.
Kip Banjeree is a ‘free runner’ some years hence, even more hi-tech and in an even more socmed-obsessed society. Having been given entry to ‘The Garage’ she is given a small package, an address to deliver it to, and a bonus for doing it on the nonce. (BTW Williams doesn’t use the word ‘nonce’ I just feel in the mood for using the word..)
And with a hop, skip and a jump (or two, or three) Kip is off, a youngster with her name to make, who suddenly finds herself up against someone whose name is indeed legend, and it’s a pell-mell chase. Will Kip deliver the goods? Or not?
Perhaps a follow-up story would be in order, to learn more about Kip and the world in which she lives…
More from this issue of Asimov’s here.